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Post by Kaizir on Jun 22, 2005 11:31:43 GMT -5
This is my Emerald Team. I restared a week ago and i'm up to the 8th gym. I maid a rock team (Even though I cant beat a water gym with these guys) But they rock anyways
:Solrock: LVL 45 Gender: None Fire Spin Flamethrower Rock Slide Psychic
:Forretress: LVL 46 Gender: Male Explode HyperBeam Takedown Strength
:camerupt: LVL 48 gender: Male Earthquake Rockslide Flamethrower Strength
:aggron: LVL 50 Gender: Male Strength Thunderbolt Hyperbeam Surf
:armaldo: LVL 53 Gender: Male Aerial Ace Strength AncientPower Hyperbeam
:Regirock: Lvl 55 Gender: Male Superpower Strength Hyperbeam Mega Punch
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Post by Alex on Jun 22, 2005 11:51:45 GMT -5
:solrock:: You should replace flamethrwoer, fire spin, and Psychic, with a non-psychic/fire move, because in general, Solrock's attack is better than it's special attack.
:forretress:: I see nothing wrong with Forretress, except that I'm not particularly fond of Explosion.
:camerupt:: I don't see anything wrong with camerupt, except you don't need more than one pokemon with strength.
:aggron: Another that I don't see problems with, except maybe you should change strength to something else because you already have a pokemon with strength.
:armaldo:: Once again you don't need more than one pokemon with strength. Also you should replace ancient power with a non-rock/bug move because in general, its Attack is better than its Special Attack.
:regirock:: Nothing again except for you don't need strength.
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Post by Kaizir on Jun 22, 2005 11:54:47 GMT -5
The only reason why I have so many Strengths is becuase its got high attack power on it. And it really saved me a couple of times
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Post by Alex on Jun 22, 2005 12:06:36 GMT -5
Well, those were only my suggestions, and I never thought about it having a high atack power ....
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Post by Kaizir on Jun 22, 2005 12:11:20 GMT -5
Well for these little low level pokemon they are lol I'll delete them when I get annoyed and get better moves for them Anyway thanks for the suggestion's Alex i'll take them into thought
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Post by hawaiianboy525 on Jun 22, 2005 14:19:30 GMT -5
take out the strengths for returns...?
8.5/10
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James
Rookie Trainer
Posts: 26
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Post by James on Jun 22, 2005 16:05:50 GMT -5
Hmm, a Rock-type team. You know, the problem with one-type teams is it's difficult to have a variety in roles. Still, it's worth the try if you like it.
Solrock is probably best of as a physical sweeper. Sure, it has some defenses and learns Cosmic Power, but with his weak special stats that will be no use, because it will have to switch out immediately. In fact, to me it turns out it will have only attacking moves, so make it a Choice Bander.
Solrock @ Choice Band - Rock Slide - Earthquake - Shadow Ball - Return
Forretress is cool. More of a utility mon though.
Forretress @ Leftovers - Spikes - Explosion - Rapid Spid - Earthquake/Rest
Lay down Spikes, and Explode against nasty pokemon. Rapid Spin to blow spikes away from yourself. Rest if you want it to last, EQ if you want damage. Actually, if you're in-game you could delete Rapid Spin, because in-game trainers hardly ever lay spikes. That way you can have both EQ and Rest.
Camerupt is one of the few Rock/Ground pokemon with good special attack.
Camerupt @ Leftovers - Amnesia - Earthquake - Sunny Day - Flamethrower/Fire Blast
Please, don't put any special moves on Aggron. Also keep in mind that although it has good defense, it has a 4x weakness against Ground and Fighting. Surf pwns it too, anyway.
Aggron @ Leftovers - Substitute - Focus Punch - Double-Edge - Rock Slide/Earthquake
Double-Edge is cool if it's ability is Rock Head. For the SubPunch-combo you'll have to get Substitute as a Move Tutor move. Same goes for Rock Slide, although you could go with EQ instead.
Armaldo @ Leftovers - Rock Blast - Swords Dance - Aerial Ace/Brick Break/Earthquake - HP Bug
Rock Blast demolishes subs. Hidden Power Bug is prefered, though not available in-game. You should probably pick two out of the three optional attacks for the last two slots.
Regirock @ Leftovers - Curse - Ancientpower - Earthquake/Brick Break/Rest - Earthquake/Brick Break/Rest
Well, it's a Rock team, meaning a lot of physical. Camerupt is the only one with a touch special, but when that is down a physical wall with Toxic like good old Skarm beats you. And as you pointed out, so does Grass and Water. I'm sorry I'm no good use with the items. Also, since I think you're in-game I didn't bother with EV's and natures.
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Post by Kaizir on Jun 22, 2005 21:01:41 GMT -5
I know Solrock isent good, but i have to get into the game more to snag me some more Rock Types anyway thanks for the suggestions James.
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Post by LegendaryMaster on Jun 22, 2005 21:18:37 GMT -5
Hmm...good team...but whatever you do...DON'T GIVE AGGRON SP.ATK MOVES!!! IT'S SP.ATK IS HORRIBLE!!!
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James
Rookie Trainer
Posts: 26
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Post by James on Jun 23, 2005 8:07:49 GMT -5
Meh, Solrock ain't the strongest pokemon, but it's not bad. It's just the exciting touch that comes with one-type teams, that you'll have stronger and weaker mons. And anyway, using Tyranitar, Dragonite, Metagross, SkarmBliss or whatever uber all the time ain't no fun either.
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Post by Kaizir on Jun 23, 2005 9:21:15 GMT -5
Speaking of which I have to trade in my Tyranitar from Collosium to emerald
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McKay
Rookie Trainer
Posts: 64
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Post by McKay on Jun 23, 2005 18:15:04 GMT -5
um i give it 8/10 the pokemon are cool but you can get better moves if you want
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Itha
Experienced Trainer
Posts: 153
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Post by Itha on Jun 29, 2005 18:19:59 GMT -5
Umm...a few suggustions that should be considered:
1: Aggron's special attsck is...terrible. When you beat the champion and get to the battle frontier, get it Rock Slide through the Move Tutor in a house near the battle dome.
2: Hyper Beam is, sadly, a VERY bad move if not on a Slaking! Replace it with return for Regirock if it likes you a lot.
3: Get rid of fire spin on Solrock, since it already has the much better flamethrower. Give it something like Earthquake if you didn't use up the T.M. for it already.
However, despite a couple of bad moves, this team is great in levels, and will be ready for the Champ with some work. Oh, and...if you haven't beat Juan, beware the Kindra's Surf!
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